Table of Contents
Peter Quill lives to dazzle his foes on the battlefield with his signature swagger. As his element guns paint arcs of devastation, his acrobatic moves sail through the sky with unrivaled style. With performances this spectacular, it's no wonder that Star-Lord is so legendary!
- Role: Duelist
- Difficulty:
Guide
Guide coming soon!
Abilities
Element Guns
"Shoot enemies with dual Element Guns."
- Primary
- Ability Type: Hitscan
- Damage: 7
- Ammo: 40
- Fire Rate: 0.05/seconds
- Reload Time: 1 second
Stellar Shift
"Dodge in the direction of movement and swiftly reload."
- Secondary
- Ability Type: Movement
Blaster Barrage
"Fire a frenzy of shots, causing damage to enemies within range."
- Ability 1
- Ability Type: Area
- Damage: 21
- Cooldown: 8 seconds
- Fire Rate: 0.25/seconds
- Properties: Lasts 3 seconds
Rocket Propulsion
Spiral forward and attach a Vibranium Mark to hit enemies.
- Ability 2
- Ability Type: Movement
- Cooldown: 12 seconds
Galactic Legend
"Engage in free-flight and lock onto enemies in sight."
- Ultimate Ability
- Ability Type: Hitscan/Movement
- Properties: Lasts 8 seconds
Team-Ups
Leader's Soul
"Adam Warlock enhances the rebirth power of Star-Lord, granting him the power of cocooned revival."
- Passive
- Cooldown: 120 seconds
- Properties: Lasts 13 seconds
Costumes
Default
Guardians of the Galaxy Vol. 3
Master of the Sun
Lore
Half human. Half alien. All awesome. That's how Peter Quill, the space outlaw called Star-Lord, would probably describe himself. And as leader of the spacefaring heroes known as the Guardians of the Galaxy, he's saved the universe enough times to actually live up to his legends.
At Shuri's request, Star-Lord led a scouting mission to the surface of the symbiote planet, Klyntar. As the Guardians made their approach, their ship was disabled by a mysterious force, leaving Star-Lord and his crew stranded on a hostile world nearing the brink of annihilation.