Marvel Rivals Servers

Best Team Comps: Team-Up Meta Tier List (Season 2)

Best Marvel Rivals Team-Up compositions in the current metagame.

Marvel Rivals has a bunch of different Team-Up Abilities that can improve the strength of a bunch of characters. While there aren't any abilities that actively hurt your team by having, but there are definitely stronger Team-Ups than others. To know which are the best Team-Ups to use, we will break down our take on team up rankings!

There are currently 18 different Team-Ups Abilities active in the game for Season 2. Some of them are passive and remain active as long as both team up characters stay selected. Other Team-Ups give a bonus ability that has an recharge timer like other abilities. There are no Team-Ups that are bad, so a low ranking doesn't mean it can't have beneficial outcomes in matches.

Furthermore, finding good teammates can bring you even more success. You can even connect with and find other Marvel Rivals players at your skill level looking for the same gameplay experience, to enhance the Team-Up character synergies.

Season 2 Overview

This is a preliminary update to the tier list based on:

A more full update and more in-depth report will follow.

For arguably the worst Team-Up in the game, Bruce Banner and The Thing pair with Wolverine for Fastball Special. The only way to use this is for both Wolverine and Hulk or The Thing to both engage the ability, which means they both stop fighting. The payoff is simply throwing Wolverine with a lunge attack. It's the most complicated Team-Up with the worst payoff. No new abilities are unlocked and nothing enhanced. It's a Team-Up you will almost always ignore and never try to utilize.

An ability to increase damage output is Hawkeye and Black Widow's Allied Agents. This lets Black Widow have a mini version of Hawkeye's ultimate ability. Shooting the afterimage of opponents let's you finish off evasive opponents and lock in difficult kills. Hawkeye's ultimates is one of the best in the game, so Black Widow getting her own version of it will naturally make for a top tier Team-Up in theory. Ultimately, Black Widow just isn’t a good character, and you never really want to run 2 snipers in the same team comp. Since Hawkeye gets nothing out of it, you are basically running 2 snipers just so Black Widow becomes slightly more playable.

Atlas Bond has struggled to ever become a useful pairing, even after multiple seasons. In Season 2, Luna Snow isn't as popular as she once was, so the two characters aren't often in the same match. It isn't a completely useless team-up, but you're never going to ask another player to compete the team-up for it's perks, so it's a clear C-Tier.

Speaking of never asking for a team-up, ESU Alumnus isn't used very often. It's main appeal is giving Squirrel Girl an extra stun move, but does she really need it? Not really since you already get two Acorns that charge fairly quickly. While Spidey gets a small buff out of it, the team-up is largely irrelevant.

Storming Ignition brings Storm and Human Torch together for some fired up tornados! Unfortunately, Human Torch is a bad character with an okay ultimate. Since their Team-Up is exclusively about their ultimates, you can coordinate two ultimates from a variety of characters and get similar results. Groot + Iron Man is a great example. It's just a novelty team-up that isn't actually worth anything in reality.

While Dimensional Shortcut gives divers a really cool ability to rewind time a little, it requires your team comp to play 2 divers to get it. With Namor a huge part of the meta to counter divers, it isn't usually successful to run a divers. A bad comp will lose you games way more than having this Team-Up win you games.

Chilling Charisma used to be a premiere Team-Up, but since Namor has dropped from the group, it has become significantly worse. It's only use now is giving Jeff the Land Shark extra damage and Luna Snow extra healing power, but you have to run these specific healers together. Considering Jeff is the worst healer in the game at the moment, it's not very often you find the two together. With that said, a 3 healer team that runs this team-up for a DPS Jeff can be highly successful, so I think it's worth being in B-Tier.

Planet X Pals follows a similar theme with Jeff the Land Shark being involved. You won't ever really use the "ride on Groot's shoulder" function, so the Team-Up is only good for giving Groot some extra health, and your healers some extra healing output. It's not bad if it happens naturally, but you aren't going to ask someone to make the team-up happen.

With Season 2 comes three new Team-Ups, one of which being Mental Projection. This gives Emma Frost some bonus health, while giving Magneto and Psylocke a new ability to make a fake clone of themselves. It basically gives them a Loki style clone that doesn't actually deal damage. It may be fun to mess around with, but I have yet to see anyone use this competitively and get value from it.

With the buff to Mantis at the start of season 2, Guardian Revival has become a lot more appealing. Star-Lord and Adam Warlock have already been rising in popularity, so now all 3 characters can share the self-revive ability. While you can't use it often, there are plenty of instances where that revive makes a huge impact, opposed to respawning regularly. As long as these characters stay relevant in the meta, this has become a solid Team-Up.

Ammo Overload lost Winter Soldier in Season 2, which really cuts down on the value you get. While it is still really good for boosting The Punisher, he really isn't being much play right now. If you do run both characters though, the rapid fire and infinite ammo can spread through enemy teams. It's a great option for breaking through tough defenses. Simply put, the lack of Winter Soldier doesn't ruin the team-up. It just makes it much less useful on a frequent basis.

Arcane Order is the second new Team-Up added with Season 2. It gives Doctor Strange and extra 100 HP, and gives Scarlet Witch a high damage ability. You primarily want this team-up for Scarlet since it makes her a much more playable character, but you are always happy to get that extra HP too. The team's biggest weakness is both characters aren't very popular in the current meta, so it's not easy to activate it.

The final new Team-Up in Season 2 is Stars Aligned. It gives Captain America and Winter Soldier a leap ability where they can jump to each other and cause a small area damage burst. It gives both characters a solid escape option for times where you are under too much pressure and need to retreat. It also gives them a small damage boost, which is a much needed bonus for Cap especially.

Symbiote Bond got a strong buff in Season 1.5, giving both Spider-Man and Peni Parker invulnerablity on there new ability. Spidey is extremely popular in the meta right now, and the ability gives him a string kill confirm move that really makes him strong as a character. The invulnerablity is also a great way for Peni to stall while her ally heals her. With Peni's buff in Season 2, this team-up is getting a lot of usage, making it very common for players to activate.

Gamma Charge has seen a huge change by swapping out Doctor Strange with Namor. Considering how strong Namor was in his previous Team-Up, moving him to this team makes the entire team-up much stronger. It has drastically increased the amount of Hulk bans since players don't want to see a Namor Team-Up go against them. With a team-up like that, it's clear this is S-Tier.

Speaking of clear S-Tier, Ragnarok Rebirth let's Hela revive Thor or Loki if she lands a kill shortly after their death. Free revives are incredibly powerful, and all 3 characters are extremely strong and popular picks right now. It's an easy recipe for a top-tier pairing.

Now that the entire Fantastic Four are in the game, we can see the full capabilities of this Team-Up. Needless to say, it is now one of the best Team-Ups in the game. Human Torch, Mister Fantastic, and The Thing will all get a new ability that gives them bonus health and heals them, which is a game changer for these characters. Not only that, but Invisible Woman gets a boost to her healing output, making her a more effective healer! There simply are zero downsides to this and it only boosts your chances of winning.

Last but not least is Lunar Force, utilizing Moon Knight with Cloak & Dagger. This Team-Up lets Moon Knight activate an invisibility bubble he can spawn at will. The ability can seriously mess with your opponents. Are you in the bubble and attacking? Is the bubble down a distraction? The mystery makes Moon Knight very easy to vanish with and catch your opponent off guard. Since they can't see you, targeting you becomes impossible, so blindly shooting into the dome won't even put Moon Knight in much danger. The ability is also a perfect way to hide yourself in combat as you summon your ultimate to the perfect spot. After the latest patch, it now also heals Moon Knight while inside the bubble, making it even stronger!

Wrap Up

That covers all of the current rankings for every Team-Up. It isn't currently clear if balance updates will buff or nerf Team-Ups. If there are changes, or new Team-Ups are released, we will update this list to a more up to date one.

CanadianAlfredo
CanadianAlfredo

I am a Celestial Rivals player looking to aid the community with helpful guides!

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