Marvel Rivals Blood Hunt Punisher Build

The Punisher might not be the strongest character in Blood Hunt but he really does some serious damage to bosses. This guide covers everything you need to clear Blood Hunt mode including the best gear stats, trait paths and arcana choices. We'll break down the Shotgun build for Punisher in Marvel Rivals Blood Hunt.

Marvel Rivals Blood Hunt Punisher Build Overview

This build focuses on the Deliverance (Shotgun) tree to maximize burst damage. You'll have moderate wave clear, decent survivability through knockback mechanics, and unmatched boss-killing potential. This build pairs well with wave-clear focused teammates like Squirrel Girl and characters that can frontline for The Punisher such as Thor. I know some people like to run the AR build but personally I feel this build does better in higher difficulties and I highly recommend you to give it a try.

Trait Tree Priorities

Purple Traits (Attributes)

TraitPoints to InvestPriorityReasoning
Damage BonusMax (multiple nodes)HIGHESTFlat damage increase affects both weapons and abilities
Output AmplificationMax (multiple nodes total)HIGHESTMassive multiplier to total damage output, essential for boss damage
Critical DamageMaxHighMultiplies critical hit damage significantly when paired with crit rate gear
Primary ATK SpeedMaxHighChoose attack speed over cooldown - shotgun benefits more from faster firing
Percentage Max Health3-5 pointsMediumSurvivability for surviving boss mechanics past Nightmare 100 (Way better than Flat Health)
Critical Hit Rate5 pointsHighIf you are higher level
Precision RateMaxHighIf you have Precision Damage gear rolls
Precision DamageMaxHighIf you have 6%+ Precision Rate from gear
Flat Health1 pointLowJust enough for small HP buffer
Primary DMG BonusMaxHIGHESTChoose weapon damage over ability damage - your primary fire is your main DPS

Skip armor, block rate, dodge rate, and most defensive traits. Focus purely on damage and minimal survivability stats.

Blue Traits (Deliverance/Shotgun Ability Traits)

TraitEffectPriorityNotes
Chain FireFiring Deliverance triggers 1 additional shotREQUIREDFoundation of the build, more pellets = more damage
Ammo ReserveDeliverance Magazine Capacity +30REQUIREDLets you sustain fire longer without reloading
Hail of BulletsDeliverance Ammo Capacity +3REQUIREDMore shells before reload, essential for boss phases
Vacuum Trajectory (Shotgun)Removes damage falloff over distanceREQUIREDLets you maintain full damage even at medium range
Piercing ShotDeliverance pellets pierce through enemies up to 1m (scales with gear)1-2 Points-
Target Rich EnvironmentGain 4% damage bonus per enemy within 8m (Max 20%)1-2 PointsHelps during wave phases when surrounded
Brute Force KnockbackDeliverance pellets knockback enemies directly in frontREQUIREDKeeps enemies at bay during survival waves, critical for solo play
Chain ReactionDefeating enemy with Deliverance triggers explosion dealing 4 damage1 PointsDamage too low to matter at higher Nightmares
High-Energy ExplosiveExplosions inherit 50% of bullet enhancement effects3 Points-
Rhythm of RuinEach shot reduces next shot interval by 0.04s (stacks 5 times)1 Points-

Yellow Traits (Adjudication/Rifle Ability Traits)

TraitEffectPriorityNotes
Multi-TrajectoryFiring Adjudication adds 2 horizontal bullet trajectoriesSkipNot using rifle build
All other rifle traitsVarious rifle enhancementsSkipShotgun build ignores rifle entirely

Arcana Priorities

Arcana Realm (Permanent Upgrades)

ScrollWhat to Max
Scroll of ConquestMax Output Boost
Scroll of ImmortalityMax Health nodes
Scroll of BlessingTBC
Scroll of MidasTBC

Max one scroll completely before moving to the next for maximum efficiency.

In-Match Arcana (Random Drops)

ArcanaPriorityNotes
Boss Hunter (20% damage vs bosses)HIGHESTMakes boss phases significantly faster, your primary strength
Lethal Strike (10% total damage bonus)HIGHESTGeneric damage increase affects everything
Close Quarters (20% damage vs close enemies)HIGHESTYou're always close to bosses, massive damage multiplier
Chain Lightning (20% chance to chain lightning)HighHelps with wave clear and grouped enemies
Iron Body (15% health bonus)HighMore HP means more survivability during boss mechanics
Indomitable (5% damage reduction)MediumSmall but helps mitigate damage when surrounded
Deep Freeze (3% chance to freeze)MediumCrowd control helps but proc rate is low
First Blood (30% damage vs healthy enemies)High-
Final Prey (30% ult charge speed)SkipUltimate not critical to this build
Ironclad (5% Block Rate)SkipToo low to matter
Swift Evasion (2% dodge rate)SkipNegligible benefit

Always grab damage arcana first. Boss Hunter and Close Quarters are non-negotiable picks. Survivability second. Skip utility unless nothing else available.

Best Gear Stats Priority

Gear SlotPrimary StatsExtended Effects PriorityWhy These Matter
Weapon (Marauder Shotgunl)Increase Deliverance base bullet DamageLook for Critical Rate , Total Damage Bonus and Critical DamageIncreases damage output significantly
Armor (Runic Armor)Increases Health and ArmorHealth %Extra health always comes in handy
Accessory (Alchemy Amulet)Critical Hit Rate and Block Rate Critical Hit Rate, Bonus Damage vs Close Enemies and BossesStacking critical stats makes your damage consistent and reliable against bosses
Exclusive (Mithril Slug)
Each Deliverance hit increases the damage of the next
shot
Damage BonusIncreases DPS
Theo
Theo

Theo is a gamer who's played just about every genre. Sometimes he'll jump into Fortnite, but League is his comfort game! Right now, he's grinding Marvel Rivals and mains Venom. He's also into writing, so he combines both passions to create guides for different games.

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